Valorant is heavily reliant on team composition, as players experiment with various and bizarre teams to assess the effectiveness of various combinations. It is always recommended to have at least one Controller, regardless of the map, because different maps have a different selection of Controller Agents based on their effectiveness.
Harbor is a new agent joining Valorant in Episode 5 Act 3, which will be released on October 18. Meanwhile, Viper has been one of the most effective Controller Agents on the Breeze map. She is an original agent who entered the game in 2020.
Riot Games released Harbor early for some content creators to test, as well as details about his abilities. While Breeze is Viper’s signature map, the addition of another versatile Controller will undoubtedly change the meta-team composition.
Facts, abilities, and more about Harbor vs Viper in Valorant
- Cascade (C): A harbour can cause a wall of water to move forward and through walls. To stop the wall at the current position, use the ability keybind. When enemies are hit by the wall, they are slowed.
- Cove (Q): He creates a water shield dome around the location where the ability is thrown. The shield can deflect bullets, but it is easily broken. After the shield layer is broken, the water dome disperses.
- High-Tide (E): Harbor can use his artefact to create a water wall. Hold FIRE and move the crosshair to bend the water wall as needed.
- Reckoning (X): Harbor’s ultimate ability affects a large area on the map, and enemies in the area are hit with a concussive water torrent.
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- Snake Bite (C): Viper can throw a poison canister at a specific location, poisoning a small area.
- Poison Cloud (Q): She has the ability to send an orb to a specific location. Reusing the ability keybind causes a cloud of toxins to form around the orb, which acts as smoke and is powered by her toxin fuels. Viper can pick up and reuse the orb.
- Toxic Screen (E): Viper can send out a long stream of orbs that can pass through walls. Reusing the ability keybind causes her toxins to be released, forming a long wall of poison. Once activated, this ability remains in place.
- Viper’s Pit (X): Viper’s ultimate ability causes a poison cloud to spread across the map. Viper has a short window to leave and return to the cloud, so the ability can last an entire round.
Breeze’s top Controller pick has been Viper. It is a large map with many areas that cannot be checked at the same time. Viper’s wall can save players time by obstructing a section of the map. Viper, on the other hand, cannot use her wall anywhere else once it has been deployed.
Harbor’s introduction to Valorant will be fascinating, especially for Breeze. His ability competes directly with Viper’s wall. Harbor also has the advantage of being able to shape and bend the wall as needed, which Viper cannot do. Harbor, on the other hand, does not leave his wall in place indefinitely. It has a long cooldown, but it can be used differently the next time if the player so desires.
Harbor does not have the ability to directly inflict damage on enemy players. Players must rely on the placement of their abilities and mechanical knowledge in-game. Harbor is unable to play post-plant lineups.
Viper can take defensive positions, preventing enemies from defusing or planting spikes. In Valorant, her Snake Bite ability can be used for lineups and even to convert kills. In this comparison, Viper comes out on top.
Valorant’s Breeze is a large map where map control is essential. Valorant is a game in which even minor mistakes can result in swift punishment from the opposing team. Controllers such as Viper and Harbor make taking control of the map easier.
Harbor will be released next week, and fans will no doubt discover new ways to use this new Controller.